Storage
Use existing storage method
QuestLib offers different types of built-in storage.
YAML
new YAML(File file);The file can be any location you want, for example:
File file = new File(this.getDataFolder() + "/data", "data.yml");The example above will store data inside plugins/YourPlugin/data/data.yml
MySQL
new MySQL(String host, String database, String username, String password, int port) QuestLib will execute the following query to create tables:
CREATE TABLE IF NOT EXISTS `running_quests`(
`uuid` VARCHAR(36) NOT NULL,
`identifier` VARCHAR(45) NOT NULL,
`objective_identifier` VARCHAR(45) NOT NULL,
`data` JSON NULL,
PRIMARY KEY (`uuid`));Objective data will be stored as Json.
Create your own storage method
If you don't like the built-in storage types, you can always create your own by extending the QuestStorage class. This will require the following methods:
If you've created your own storage method, you can pass it as parameter when initiating QuestLib.
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